The creatures in the game have a lot of properties attached to them as monsters have both armour and weapons built into them. To Hit and Damage are the same as for weapons. Health is the number of hit points that the monster starts off with. Defence and Absorb are the same as for Armour.
Monsters
Name | To Hit | Damage | Health | Defence | Absorb |
Giant Rat | 0 | 1-3 | 5 | 0 | 0 |
Orc | 3 | 1-5 | 10 | 5 | 10 |
Skeleton | 5 | 1-8 | 20 | 10 | 10 |
Shadow | 8 | 2-8 | 20 | 25 | 20 |
Golem | 5 | 2-10 | 35 | 0 | 50 |
Hidder | 10 | 2-10 | 35 | 50 | 30 |
Mummy | 45 | 3-12 | 50 | 8 | 20 |
Minotaur | 40 | 4-16 | 60 | 20 | 30 |
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