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Dozen Days of Tiles episode 3E: Hex Puzzle

No Canvas Support

Move pieces to fix the picture


For episode 3 of Dozen Days of Tiles, instead of developing a game in under 24 hours of development time, I am instead going to develop as many small games as I can in under 24 hours of development time. The fifth of these replaces the square tiles with hexagons. The hex work took a few hours but an additional two hex varients will be much quicker to develop now that the bulk of the hex system is done..


Your goal is to re-assemble the picure. Click on the first hex you want to swap and then the hex you want to swap it with. While similar to the original picture puzzle, the hexes add a little bit more challenge to the game.

History and Roadmap

July 15, 2011 - Initial Release

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