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Dozen Days of Tiles episode 3H: Distorition Puzzle

No Canvas Support

Move pieces to fix the picture


For episode 3 of Dozen Days of Tiles, instead of developing a game in under 24 hours of development time, I am instead going to develop as many small games as I can in under 24 hours of development time. The Final of these replaces the square tiles with various sizes of rectangles with the image chunk being distorted to fit into the rectangle.


Your goal is to re-assemble the picture. Click on the first tile you want to swap and then the tile you want to swap it with. While similar to the original picture puzzle, the distortion caused by stretching different sized images add a little bit more challenge to the game.

History and Roadmap

September 2, 2011 - Initial Release

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