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Poker Dice Alpha

12:00 First thing I do is change the publish settings to Alpha and fix the title to also reflect this. Now that I know I am not going to forget that step, I might as well get to work making the player's class more suitable for this game. I want the actual rolls to be present, which means that the layout of the player's class is going to change drastically. Each player is now going to have a set of dice that will be invisible until their turn is over. The results and score information have been resized and placed over top of the dice display and the points value is now on the right side of the screen.

13:00 The other major change that needs to be made to get the game working properly is to make sure that there is only one re-roll. This was done by simply going into the game class and changing it so that the game ends once the keep roll is done or if no dice were rolled. The other thing that then had to be changed was the simple fact that threes requires you to keep at least one dice, while poker dice allows you to re-roll all of the dice. Again, this was done by making the mode change control the button visibility while removing the visibility setting code within the keep handling code. At this point we have a fully playable game so we can officially call this the alpha build of the game.

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