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LocationBlazing Games - One of those Weeks - Day 2

One of those Weeks

Day 2

OverviewInstructionsPlayArticlesdownloads

Instructions

General Game play

If you have played through the first day, and you really should, then you pretty much already know how to play this game. Just point and click. As this game takes place outside, arrows will generally be used to indicate that you can go in a particular direction. The inventory has been moved to a bar that appears on the bottom of the screen. The forest is navigated in 3D with the up cursor key on the keyboard moving you forward and the left and right keys turning you left or right.

Inventory

When you click on items they get placed in inventory and can be used by clicking on them. When using an item you will be prompted on which object in the room you wish to use the item on. This prompt appears in the inventory box and if you change your mind about using the item, then you can click on the cancel button to cancel the use of the item.

Conversations

By conversations, I am referring to both talks with other people, in which what they are saying to you appears in a circular balloon, and with thoughts that you have which appear in a cloud. In the first three day's worth of episodes, there are up to three blue buttons with options on how to continue the conversation. You must select one of the buttons to continue the conversation.

Walk through

This game is linear in nature which means that for the most enjoyment the episodes should be played through in order. While you can skip episodes if you are having problems completing the episode, the Making of One of those Weeks eBook (accessible through the articles tab) has walkthroughs of episodes so you can simply go to the chapter that has the same number as the episode you are having problems with in order to get the solution to the episode, at least if that chapter has been released.

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