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Making One of those WeeksJanuary 28th to February 3rd 2007

It's already the start of the second month of the year. Man time sure flies. Before I release the twenty-fourth episode of One of those Weeks I want to continue my tradition of releasing a chapter of my Making of One of those Weeks eBook. Of course, I am also releasing the episode covered in Chapter 11 as Open Source. Episode 24 will be released later this month.

Valentine HeartFebruary 4th to 10th, 2007

As next wednesday is Valentine's day and I don't post the weekly release until friday (Thursday evening PST, if you want to be technical) I figured that if I wanted to have a valentine's game, today would have to be the day that I post it. What I created is a game called Valentine Heart. It is fairly simple yet still fairly fun game in which you have to gather hearts. While you don't have to play the game for the best time, doing so does add a nice way of challenging yourself or your friends. In case you are wondering, the best time I was able to achieve so far is the best time in the screen shot (0:58 for those of you who find the screen shot too blurry. I should point out that on slower machines the game will run a bit slower than on faster machines).

Tennis with DiceFebruary 11th to 17th, 2007

This week is the first game in my Dozen Days of Dice collection. It is an original game which was originally going to be a simple war game, but I decided that a tennis theme and score system would work well with the game play. There will be another 11 dice games in the series and they will be tied together into a single larger game, but that is something that is a while off.

One of those Weeks 24February 18th to 24th, 2007

Well, as this is the last friday in February, and I haven't released an episode of a certain series like I said I was going to, it doesn't take a rocket scientist to figure out what today's release is. Episode 24 of One of those Weeks uses a prototype of the conversation system I am developing for Flash 9, even though the game only requires Flash 7. A lot of the stuff that is going to be in the final version of the conversation system was omitted for this game (which is how I actually managed to complete it so quick) but it does demonstrate what future conversations in the later episodes are going to be like.

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