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Defeating the Dream

The first episode of each day is always a dream episode. These episodes are quite enjoyable to develop as they give me a lot of freedom in the design. The design freedom comes from two things. First of all the fact that the episode is a dream sequence allows for the dream to be anything that I want it to be as long as it is related to the underlying story that the game is presenting. Second, because the rules of the real world are even less applicable to dreams as they are to the regular episodes, there is much more flexibility with the design of the puzzle.

The dream sequence today is rather science fiction like. It appears that a mostly robotic alien species known as the Gorbon are trying to destroy all sentient life in the universe. To be on the safe side, the Gorbons are going to destroy the Earth even though they are not entirely sure if humans can be considered sentient.

Solving this episode is very simple and should be obvious. You first grab the ultra ray gun from the wall on the mount. Next you move the mouse to the lower left so the movement arrow appears and click on it before the BSoD fully materializes. In the next room you will notice a window with an alien space craft approaching. Shoot the vessel before it finishes landing. Repeat the above steps twice more and you have finished the episode.

In addition to winning the episode, there are a couple of ways to lose the episode. The first way is to let the BSoD fully materialize. The second way is to let the alien space ship land. The endings for both of these sequences are similar but slightly different so if you are the type of person who wants to see everything in the game then you may wish to lose the game a couple of times.

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