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Parts of the Quest

At the time I originally wrote this chapter there were four Coffee Quest games. I am hoping to finish 6 Coffee Quest games for sure, though originally had plans for 9. Each part of this book will cover the creation of one of the Coffee Quest episodes. With the exception of the first two parts, the parts of the book will be released with the open source version of the game. Here is a summary of the parts.

Coffee Quest 1

The first Coffee Quest game. It is not really much of a role-playing game as there is no combat. There is a searching for treasure and very minor puzzle solving aspect to the game but for the most part this can be considered to be a three-dimensional style maze game.

Coffee Quest 2

This game adds monsters and a very simple inventory system to the game. The inventory consists of a set number of items that can be used so many times. The monsters are stationary and will strike at the players when they are next to them.

Coffee Quest 3

The monsters were given the ability to move through the maze. More importantly, the maze is now a multi-story tower. The inventory system has become it's own screen, with the player having to equip items. The player also has statistics tied to them which improve as the player gains experience.

Coffee Quest 4

The first story based game. Puzzles become part of the game. Magic is introduced. This is what I consider to be the first full-fledged role-playing game in the Coffee Quest series.

Coffee Quest 5

This game will introduce outdoor environments as well as the indoor ones that the previous games had. The story will be more elaborate and broken into parts. Commerce will be introduced to the game as well as a primitive conversation system. The story picks up from where Coffee Quest 4 ends.

Coffee Quest 6

More than one character in a party. Much larger scope. The story will be based on events in Coffee Quest 4&5, but you will not be in charge of Wilmag's assistant. Instead, you will lead a team consisting of different races of creatures on a quest to stop the evil plans of the main villain from Coffee Quest 5.

Coffee Quest 7-9

A separate trilogy that takes place after the events of Coffee Quest 6. No new role-playing elements would be introduced in these games, but the game engine would probably undertake lots of enhancements.

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