Blazing Games - Blazing Action Collection -
Zombies invade a moon-based research station
Last Updated: September 13, 2013
Originally the first chapter was created for the 7DFPS, but I did want to create the other 3 chapters. I have decided that instead of fully finishing the game before releasing the final version, I would release frequent development builds of the game. There are quite a few features and fine tuning needed yet but as it is Friday the 13th I figured I would post the starting of a new level for the game. This is not the level I was going to release today, but issues with the zombie mode made it unreleasable. Maybe it will be my Halloween release? RIGHT NOW THE GAME IS IN A VERY ROUGH STATE SO EXPECT THE GAME TO IMPROVE DRASTICALLY OVER THE NEXT FEW RELEASES
WASD to move (optionally cursor keys but some browsers don't like this.
Q and E for straifing
R to fire active gun (Space also works, but some browsers don't like it)
F to use selected melee weapon
O and P to toggle melee weapons, 1 to 5 to select
[ and ] to toggle ranged weapons, 6 to 0 to select.
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September 13, 2013 - Alpha release of level 3a
Here is a list of some of the things I willl be eventually be adding to the game.
Sound effects
Difficulty levels
Proper cut scenes
Ammo count/depletion
Locked doors working properly
Solid Obsticales
Better player damage indication
level select with passworkds
.
Feedback is welcome.
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